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In 2008 it released a sequel that would redefine what Far Cry was. Krieger, a villain really only notable for tarnishing the ambitious shooter with packs of his annoying Trigen mutants.įar Cry’s journey towards more nuanced villains began when Ubisoft parted ways with Crytek and took over development duties of the series. That first game saw main character Jack Carver butt heads with genetic scientist Dr. The original Far Cry, developed by Crytek and published by Ubisoft in 2004, did not have a particularly memorable antagonist. They even inspire cosplay and fan fiction within the series’ community. Played by the cream of video game and Hollywood talent, they stand in the spotlight for each game’s promotion. This is the inside story of the evolution of Far Cry’s villains, and how they were all created.įar Cry’s villains are always on the front of the box. The journey to this high point has been the result of wild audition tapes, ambitious writing, dedicated performances, and an E3 demo that miraculously turned a cut character into Far Cry’s iconic bad guy that started it all. Over time, the role of the villain in Far Cry has become increasingly important to the series’ identity, so much so that in the latest installment – Far Cry 6 – the antagonist is played by one of the most recognisable villain actors of all time: Giancarlo Esposito. Characters like Vaas, Pagan Min, and Joseph Seed have all easily earned their place in the bad guy hall of fame. If there’s one thing everyone remembers about Far Cry it's the villains.